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iPhone Pwns at iGames Summit and Game Developers Conference

March 25th, 2009 Posted in iPhone, iPhone 3G

iphone gaming 299x217 iPhone Pwns at iGames Summit and Game Developers Conference

There is so much happening in the game for the iPhone is now almost as hard to follow, as with the iPhone 3.0. Two ledgers industry currently shows much Igames Summit of the Game Developers Conference (GDC). With multiple awards, a major debate on the future, and a bunch of ads for upcoming products, which seems to take a moment and things we go …

Apple Insider took a look at Igames focusing on:

  • “Lessons Learned: Why iPhone Games Work,” [a panel] with Neil Young of ngmoco, Andrew Lacy of Tapulous, Steve Demeter of Demiforce LLC (the developer of Trism featured in the iPhone 3.0 presentation held by Apple two days ago), and Keith Lee of Booyah
  • “Where Do We Go From Here?” [panel with] Rebecca Lynn of Morgenthaler Ventures moderated a discussion about the future of iPhone gaming, involving Brett Seyler of Garage Games, Michael Chang of Greystripe, David Helgason of Unity Technologies, and Greg Yardley of Pinch Media.
  • “Building Gesture-Driven Games for the iPhone” where] Shervin Pishevar of the Social Gaming Network demonstrated the use of the iPhone or iPod touch as “virtual Wii Remotes” for interacting with PC games.

Macworld, meanwhile, tells us the iPhone dominated the Independent Game Festival (IGF) awards at GDC, taking back all but one of the trophies:

* Audio achievement: Zen Bound
* Technical achievement: Firemint Real Racing
* Art: Fieldrunners
* Innovation in mobile game design: Galcon
* Best iPhone game: Zen Bound
* Best mobile game: Fieldrunners

TUAW caught up with ngmoco’s Neil Young for his keynote where he declared the iPhone platform:

“better than the DS, better than the PSP,” he said, referring to Nintendo and Sony’s handheld gaming devices, because not only is tops in terms of usability (it’s “always on, always with you”), and not only is it easier than any other platform to develop for, but the market is gigantic and growing

We mentioned Facebook Connect with iPhone Scrabble, and id Software’s Wolfenstein (already out!) and Doom talk, but EA also made with the upcoming release announcements. According to Edible Apple, these included:

* SIMS 3
* Spore Creatures
* Command & Conquer
* Connect Four
* Clue
* RISK
* Mystery Mania
* Wolfenstein RPG
* American Idol
* Battleship
* Need for Speed
* Monopoly

Maybe Jeremy was right and there’s a future in all this iPhone gaming? What are you looking forward to most?

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